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Soviet Strike : ウィキペディア英語版 | Soviet Strike
''Soviet Strike'' is a helicopter-based shooter game developed and published by Electronic Arts for the PlayStation in 1996 and the Sega Saturn in 1997. The game is a sequel to the ''Strike'' games which began on the Sega Mega Drive with ''Desert Strike: Return to the Gulf''. ''Soviet Strike'' is the series' first installment for a 32-bit console and was first conceived as ''32-bit Strike''. Early on, it was intended for the 3DO console, before development changed to the PlayStation. ''Soviet Strike'' is set after the disintegration of the Soviet Union, and takes place in a fictionalised Russia, Eastern Europe and around the Caspian Sea. The player pilots an Apache helicopter and battles with the forces of Shadowman, a renegade ex-Communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic 3D graphics, as well as a modified overhead - as opposed to isometric - perspective. The game also features a more realistic enemy artificial intelligence and environment. Critics received the game positively, praising the graphics and full motion video, while commentary on the gameplay and difficulty was more mixed. ==Gameplay==
''Soviet Strike'' is a helicopter-based shooter game. As in its predecessors, the player views the action from outside his craft, using one of two available viewpoints. These are similar to the isometric perspective of the previous games, but are improved "overhead" versions. This removes the predecessors' problem of buildings occasionally obstructing the player's view; and unlike the previous games, the player can no longer collide the helicopter into structures, instead always flying over them. The first camera system fixates on the Apache, while the second "allows you (player ) to rotate the screen around the helicopter".〔 The Apache is armed with a machine gun, Hydra rockets and Hellfire missiles, which vary in power and payload. The Sega Saturn version includes two hidden power-up weapons: doubled machine guns and Maverick missiles.〔 The craft has finite ammunition, fuel, and armour, and the player must manage the payload by collecting limited supplies.〔 The game has five large levels, each divided into several missions. Mission objectives include seeking and destroying enemy personnel and structures such as radars, training camps and ships; rescuing prisoners-of-war and other persons (including, in one mission, Boris Yeltsin),〔 as well as recovering intercontinental ballistic missiles and capturing enemy commanders and agents. ''Soviet Strike'' employs a relatively realistic, fluid virtual battlefield and sophisticated artificial intelligence, which will put in motion set pieces even if the protagonist has not arrived to take part. The opposing intelligence can track the player using radar and reinforce positions accordingly. As such the player must sometimes pre-emptively destroy radars. Enemy troops may also flee once they have lost a battle.〔 Some missions require set piece solutions, including "starting an avalanche to crush a tank battalion and sealing a nuclear reactor core in a salt mine." The game is "very tightly structured", yet the player has the ability to roam the battlefield attacking enemies at will.〔
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Soviet Strike」の詳細全文を読む
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